DA2 - Brainstorm Blog #2
- Alyssa Alvarez
- Oct 8
- 1 min read
For my main filter project, I'm thinking of creating a headpand and hair filter. I think I'm going to use a lot of triangles for the creation process but I have a reference sketched out (if i remember I will upload a filter). Another idea I have is to create a little figure that moves around. I feel like this one might be the hardest one. I'm not sure for another filter, but I think I want to do something that is more winter themed, despite it barley being fall.

For my independent Blender study, I think I want to try building a OG FF7 model. This has to do with a personal project so it could be nice to get a headstart on it. The models for the game were made with polygons but if that's too difficult I could try the classic donut tutorial. When I first downloaded blender I only got a few minuets in and haven't returned to it so it would be a good opportunity to try it out.
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